Of course, we have the main cast fully assembled. Expect, though, to see samples of cut scenes, the opening credits, and new views of our map coming soon. Today, I’ll start with something already familiar: the art. But with a goal of having a demo available by next month (we’ll see how that goes), perhaps it’s time to recap some of our development progress. Similarly, custom scripts that we’ve utilized have been addressed in past posts, as well as some of the custom tilesets that will appear. For example, older posts might’ve covered product reviews or character introductions – you might notice, though, that the products that we use in game creation are limited, and the main cast has pretty much been introduced. Not because work has halted, but because so much has been covered in past posts. This blog exists because of our RPG Maker VX Ace Project, The Lotus War, but besides for posting some images of recent artwork, the game itself has kind of taken a backseat in the blog.
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